Hello.
I'm Paulo Augusto — a software engineer who builds systems, products and, lately, entire worlds.
My work moves between software architecture, AI, developer tools and game development. Different surfaces, same craft: understanding how the pieces fit together, and designing them so they keep working as they grow.
What I enjoy most is taking an idea that feels complicated and turning it into a system that feels simple — for the people who use it and for the engineers who maintain it.
When I'm not shipping production software, I'm usually in the lab: wiring AI agents together or building a world in Unreal Engine.
- Based in
- Rio de Janeiro, BR
- Currently
- IBM · PitStop Garage
- Languages
- Portuguese · English
- Interests
- Systems · AI · Worlds
$ opaulo --stack
stdout- LANGUAGES06
TypeScript
JavaScript Python C++ C# Java - FRONTEND04
React
Next.js Angular vinext - BACKEND02
Node.js
RabbitMQ - DATA04
SQL
MongoDB PostgreSQL Redis - INFRA04
Docker
Kubernetes Linux Git - GAME01
Unreal Engine